1-card - Ponix

Requirements

When to perform this combo

Generally you'll only want to go this route if Ponix is the only FIRE monster in your hand, otherwise the Ponix + any FIRE monster combo is preferred.

You could also go this route if you suspect your opponent has Nibiru, the Primal Being as we perform only 2 Special Summons. However you will need to draw sufficient interruptions to assist Hyang's board clear against most meta decks.

Steps

Your turn

Opponent's turn

  • In Standby Phase:
  • During Main Phase 1:
    • Activate High Kirin's effect to destroy Ponix from hand and Special Summon itself.
  • Whenever your opponent Special Summons and you're ready to clear the board:

Notes

  • This is the most basic combo of the deck, and most other combos build on top of it.
  • This combo plays under Nibiru, the Primal Being's 5 summon threshold, making it an option if you drew into multiple interruptions (handtraps or trap cards) and you suspect your opponent might have Nibiru in their hand.

Chokepoints

  • This combo ends immediately if either Ponix or Island get negated.
    • If you have High Kirin in hand, you can dodge targeting negation on Ponix (think Effect Veiler or Infinite Impermanence) by chaining High Kirin's effect to destroy Ponix before the negation resolves.
  • If Sacred Garunix's 2nd effect gets negated, you will be unable to search High Kirin, and thus summon Hyang. You will need other methods to reach High Kirin, or rely on the interruptions you have in your hand to survive until the next turn.