The Main Deck

On average, a pure Fire King deck will have about 15 spots for generic non-engine. For the most part you'll want to fill up that space with handtraps like Ash Blossom & Joyous Spring, consistency cards like One for One, and defensive cards like Called by the Grave.

A build focused on going second could forgo the handtraps and defensive cards for board breakers like Lightning Storm and Dark Ruler No More.

Alternatively, you could dedicate some spots for a second engine that helps you reach your starters, like the Kashtira/Arsenal Falcon engine. In this guide we'll focus on the pure deck, but keep these options in mind if you think you require more power/consistency than the pure variant can offer.

Let's explore some of these cards and see what they can do for us.

This section is intentionally kept very small, as we won't cover generic non-engine that doesn't do anything notable for our deck. If you have suggestions of a card that is particularly interesting in Fire King, let us know in [the Discord server] and we'll add it here.

[the Discord server]: https://discord.gg/ErkeY4g9PG